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Miller's Role Playing Page
Wasteland Hero, Post-Apocalyptic roleplaying in the Hero System. Gamma Hero - straight Gamma World conversion. Detailed sourcebooks.

Hero Pulp Web Site
Web-sourcebook for Justice Inc. for the 4th edition of the Hero System. Package deals; guns; vehicles; Scare at San Francisco module; Space 1889 to Hero conversion; writeups for The Spider, Green Hornet, mafiosi.

The Mighty Endeavour Campaign
Futuristic Hero System campaign set in galaxy-wide society, vaguely based on David Brin's Uplift books. Background, chronology, and character guidelines.

Space/Hero 1889
This article describes some short ideas for conversion rules for Space 1889.

2300AD Collective
The 2300AD game and setting converted to Hero System rules. Earth and its colonies 300 years after WWIII. Aliens, space travel, in a world were nations still clash.

The Savage Foundation
Modern Pulp campaign. Campaign background; NPCs; house rules; campaign logs.

Warlocks and The Other Plane
A Netrunning system for Hero.

Wild Martial Arts Campaign
4 students attending the Tennoji school for martial arts, in Kamakura, modern Japan. Ranmaesque with a bit of mysticism. 35 run summaries, character descriptions, house rules. Graphical site - pages are all pictures, not HTML text!

Robot Warriors to 4th Edition Hero System
Changes to the giant mecha game robot construction and combat rules for the updated Hero System.

The World of Capri
A campaign world for Star Hero.


Games: Roleplaying: Genres: Science Fiction






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